Saturday, December 13, 2014

Dig for Victory - The Fitzroy Comic

Today I had the pleasure of reading the Fitzroy comic. It's a collection of six short stories that takes place in the same world as "The Fitzroy" an upcoming post-apocalyptic movie by Andrew Harmer. I backed the move a long while ago on Kickstarter and have been following the production in the updates since then. While the production has been going on they have had the time to both run a second Kickstarter for the comic and produce it.

I really like the movie tie in, it reminds me a lot of the Matrix Comics that came between the first and second movie which I still think is the best the Matrix has to offer.

Pick up a copy at the Fitzroy Shop I can highly recommend the comic.

Cheers


Gas everywhere.


And a still from the movie

Promotional poster for the movie 

Friday, December 5, 2014

Europa: Ocean World

Amazing Nasa Video about Jupiters Moon Europa.







Which reminds me of one of the best Sci-Fi movie I have seen in a good while.

Europa Report



Friday, April 4, 2014

Trying out, and getting destroyed by Planetary Annihilation

It started with a Kick

Back in September 2012 I backed the extremely successful project Planetary Annihilation on Kickstarter. I
loved and played Total Annihilation back in the day an was very excited by the idea of spiritual successor, as it is called Kickstarting lingo. I have been followed the project since then, I tried out the beta but could not play it on my computer and today I decided to give the gamma a try. As you can guess by the title, I got my as kicked, my robot armies were destroyed, my commander imprisoned and doomed to spend eternity in robot  :) Here is a short write up of my first visit to robot mayhem.

Computer Specs

I think I need a new... everything.
My computer is pretty good for working on, but it is not a gaming computer, I get by for the most time but when it comes to graphic heavy games like  
PA, it's probably not up to the challenge. But it is all I go for the moment so it'll have to do.
Dell Laptop 17" inch wide screen.
Intel Dual Core T9600 @ 2.80 GHz
4,00 GB of Ram
Nvidia Quadro FX 2700M

Commander RoboKeen

Commander RoboKeen.
May your victory be merciless
After starting up the game and signing in, you can enter the armory and pick a commander. There are several different commander classes. Not sure how different they really are or if it is just a visual thing. But they look great and I want to play them all. I picked this guy, a bi-pedal gun tooting maniac commander. I call him, Commander RoboKeen








Adventures of Commander RoboKeen: Operation Dirtball

Since I am new to this I picked the simplest ( or so I thought ) system possible. A single deserted planet, no moons, no lakes or mountains. No nothing. Turn out that maybe wasn't the best idea, cause it was really hard. I had to defend the base on all front since you never knew where the attack was going to come from. If you leave on flank unprotected be sure that the will find your weakness and use that to attack your base. 

I will not keep this post long, here is summary of my experiences.

Unlike the Beta, the Gamma was much more gentle on my system and very much playable. And very much enjoyable. But it was harder then a I thought. The interface or what you can do was not as easy and intuitive as I had hoped. Or maybe I just didn't have the chance to explore it since the AI was on me after only a few minutes. Sending his tanks to explore and try out my defenses. 

I tried to keep up a good pace of expansion and building troops, and defenses. But after only 20 minutes the AI's troops had me outnumbered and shortly after my base and commander were destroyed. 


Picking a starting point on the North Pole not only gives the AI an opportunity to attack you from all sides.
It also gives you a huge N in the way when playing.  
Here they come!
Commander AI did not wait long before sending his troops to my base.

And not long before my beautiful base was crumbling metal and dust. 

Zooming out it you can see how Commander AI's forces (brown) unnumbered mine.
My orange forces are by this stage mostly walls. 

Post game review

Commander AI, I bow to you.
 After the match the game gives you the option to review the match using a feature called chronomcam. It gives you an opportunity to pretend you are a Chess Grandmaster and analyse your match and learn from your mistakes.

Since I never got close to the AI base I never go to so see his commander. The review game me a close up of him. Look at that guy, how did I ever think I would stand a chance. If I had a chance to see him before the game I would have admitted defeat and happily joined his robot ranks as a Lieutenant Colonel or at the very least a Staff Sergeant. Perhaps he would let me oil his joints or polish his displays.  

I think that my biggest mistake, expect not knowing what the hell I was doing was to stop expanding, or at least not expanding fast enough. After 3 minutes our resources stats looked about the same. But 15 minutes into the game they looked something like this. Commander AI had more then 10 times as much metal extraction as me and about 8 times as much energy production going on. With those kind of numbers I would not stand a chance, even if I did know my left bot from a vehicle factory.

Verdict

I am happy and surprised that PA was playable on my machine. I really enjoyed it even if I got my but kicked. I will definitely give it many more chances and try to become a good player. Even if I never will be good enough to play online I still hope to be able to give the AI a bash or too. Or play in a co-op with some friend against the AI.

I hope to watch some games online, explore if there are easier AI settings to begin with. Learn the UI better and how to set up automation of defense, repair and production so I do not have to do so much micromanagement. And get a build order so I know better how to get started.

Thank you for reading, may be best Robot Overlord win!




Sunday, March 30, 2014

Trying out digital boardgaming on the VASSAL Engine

After reading about Vassal a game engine for building and playing online adaptations of board games and card games on your computer on RPS, me and my friend Nils, who literally lives on the other side of the planet making it hard to play board games together,  decided to give it a go. Here is our first impressions with the software.  

Modules

Each game you can play is represented by a module, and there is literally hundreds of modules, and hence games you can play. But there is an honor system in place you should not download and play a module/game unless you own the game. And since the rules does not seem to be available in the module it is really hard to start playing something.

Carcassonne

We wanted to start with something we both knew so we decided on Carcassonne, a board game classic. We downloaded  and installed the engine and then we downloaded and opened the module.
http://www.vassalengine.org/wiki/Module:Carcassonne

Getting started

It was a bit tricky to get started, but after we figured out how to log in, create a game and start a game we were rolling. Slowly, slowly rolling, not sure where. It took us a while to figure out that the tiles were updated and synchronized between us, but the meeples were not. So Nils placed a tile with a city and placed a mayor in the city, after clicking Finish I could see his tile, but Nils had to tell me that he placed a mayor there and I had to place one there myself also, one of his. And the reverse when I placed a meeple on the board, I had to tell Nils and he had to move a meeple of mine to his board. Confusing at first and very much configuration needed. But after a while it actually worked really well and we got pretty far into the game. 


Fun but deceitful 

But it was tricky, since usually when you are playing digital version of games you are used to that the game tells you when you have an illegal move, but since the rules are not implemented in the modules, only the board layout and tiles, you can do incorrect moves and get away with it. 

After about 30 moves each we had good speed in the game and it worked really well. But we realized that we had a bit different view of the rules, as I had mostly been playing the Android version and Nils the board game version. And also I had been doing a couple of illegal placements, as you can see in the screenshots. And we forgot to start with the center tile. So we decided to call it a draw, read up on the rules and points and try again another night.  

But I'd still call it a success, we had great fun and will definitely do it for real next time, may the best meeple commander win!


Game play Images

It looked like a lot of the expansions also were available. 


Trying another module, Small World Underground

Small World and Small World Underground are games that we have placed a couple of times and really enjoyed so we thought we would give it a try, but the amount of tokens, races, expansions got us off to a confused start. We didn't really got to play anything, we spent a quarter of an hour trying to figure out how it worked, and the we realized that we didn't know the rules well enough. But I absolutely think we can make it work and have fun playing it. 





And Another, Citadels

Citadels is a game I have a played a lot so I check it out. All the cards where in there so it looked pretty nice. But as the other it took a while to get orientated.

Summary

VASSAL looks great and I think that Nils and I will pick it up again soon and place a couple of game. I think it'll be good to make sure that the first session of a new game, or at least the first 30 - 60 minutes are set aside to learn  how that particular modules is played. 

Focus on game that we already know well and have played several times in real life will things much easier. And make sure to have the rules close by since do not come with the module.

 




Virtual Reality and Oculus Rift

Just wanted to post a quick one about how excited I am about the future of Virtual Reality and the Oculus Rift.

I know that many are skeptical about Facebook's purchase of OC and I was at first too. But after reading these two very interesting articles about the purchase and the future of VR I have to say that I am super excited what Facebook's money is going to do for Virtual Reality.

I will be following this closely from now on.

Articles

http://www.forbes.com/sites/insertcoin/2014/03/28/ready-player-one-author-ernest-cline-believes-in-facebooks-oculus/

http://www.oculusvr.com/blog/introducing-michael-abrash-oculus-chief-scientist/


Books about Virtual Reality ( that I haven't read but would love to )

http://www.goodreads.com/book/show/9969571-ready-player-one

http://www.goodreads.com/book/show/830.Snow_Crash

The future is now soon!

Saturday, March 22, 2014

Cryptocurrency and Dogecoins for the win

I started out the day with trying to learn more about bitcoin and see how I could get into the whole mining business, I live in Australia after all. But after reading a bit it seemed that I missed the train, it was cumbersome to set up and the instability of the currency makes me think that I'll hold of investing my super into bitcoins right now. 

But I wanted to know more about cryptocurrencies so I kept reading and I am amazed that there are so many currencies out there. coinmarketcap.com tracks almost 200 different currencies.

There are many of them and it can be hard to get started, but I feel for Dogecoin since I could get started straight away, it has a Aussie connection and pictures of cute dogs.

Dogecoin

Dogecoin seems to be the most ridiculous but also one of the fastest growing of the currencies. The rise to power seems to be the low entry level, it takes less than a minute to set up a digital wallet and get started. I am using dogevault for a wallet https://www.dogevault.com
And there are plenty of places called faucets where you can get your first DOGE for free for that feel good feeling. 
Checkout http://freedogecoins.net/ for a free DOGE resources. 

Read more here:



Tuesday, January 7, 2014

Software Testing rebooted and reimagined

For the last 4 years I have been doing purely Test Automation and my interest in Software Testing as a career and my involvement in the community dwindled to basically a halt.

But now I find myself as a QA Engineer at Atlassian in Sydney, Australia. Trust me, I am as surprised as you are!

So I have decided to pick up my commitment for my Testing career again and I start reading and studying more blogs and articles again.

I have started by reading this excellent article by James Bach.
http://www.satisfice.com/articles/omega_tester.pdf

Enjoy and see you soon